Starfield's launch bugs are making for some hilarious moments, as users are finding to their delight.
First people were complaining there's no bugs. Now suddenly there are bugs, but it's actually a good thing! Bruh.
"Why Bethesda games are better with Bugs" articles incoming
Starship troopers crossover anyone?
Hah, got em 🤣
My biggest issues so far have been multiple crashes. The game will freeze up during conversations for like up to 10 seconds (this usually seems to be because it is waiting for your companion to path their way to some position). The mission targets being false (it will tell you to go into a door to a new area, you go in and then it tells you to go back out). The multi quest target is terrible.
Bunch of lies they fed everybody.
I encountered some bugs... audio glitches, the npc speaking & their back is turned or they visually weren't there.
Just finished the game! The only bugs I encountered were two conversations with the npcs back turned and one of my crewmates caught in a ladder loop animation on my ship. Nothing game breaking for me, but now I'm going to play it again and focus on side quests.
How many hours did you actually spend?
I'm at 96 hours as of today but I completed it around the 80 hour mark.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.